Greed Online
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Greed Online | Upgrade System
Upgrade system:
Every item dropped on Greed will be unidentified. This means, it can roll a random attribute by using an identification wand. The list at the end cointains every enchantment of the system and where it can be obtained.
What is strenght?
The strenght is the umbral that defines how much is the maxium value of an enchantment. It also raises base item stats by 1 every 10 strenght.
How upgrading works? Find fossil runes at daily quests that are spread on the world map. The use a extraction hammer to obtain:

a) Upgrading runes, that raises base item attributes.

b) Enchantment runes that adds enchantments to an item.

c) Alteration runes that removes the last enchantment of an item.

d) Fortune runes, that changes the value of the item enchantment.

d) Cleansing runes, to remove every enchantment.

d) Faith runes, to change every enchantment value

You can have a maxium of two enchantments on legendary items obtained through quests
What's the % of success for upgrading rune?
100% for +1100% for +295% for +3
80% for +565% for +540% for +6
30% for +715% for +85% for +9
Ammunition rework
OriginalReplacementAttack / Max Hit%Level (non-unproperly)
burst arrowamplified burst arrow37 (21 fields area) (100%)150
onyx arrowcrystalline arrow65 (95%)90
power boltempowered bolt56 (90%)70
piercing boltreinforced piercing bolt40 (91%)55
poison arrowenvenomed arrow27 (+27 earth) (93%)70
Other ammunition
NameAttack / Max Hit%Level (non-unproperly)
an arrow25 (91%)none
a sniper arrow28 (100%)none
a flaming arrow14 (+14 fire) (91%)20
a earth arrow14 (+14 earth) (91%)20
a flash arrow14 (+14 energy) (91%)20
a shiver arrow14 (+14 ice) (91%)20
a bolt30 (87%)none
an infernal bolt72 (91%)110
List of enchantment rune attributes based on equipment piece and vocation

Attribute

Druid

Sorcerer

Knight

Paladin

Hitpoints (more base health)

Legs, armors, helmets and boots

Legs, armors, helmets and boots

Legs, armors, helmets and boots

Legs, armors, helmets and boots

Manapoints (more base mana)

Legs, armors, helmets and boots

Legs, armors, helmets and boots

Legs, armors, helmets and boots

Legs, armors, helmets and boots

Magic level (additional skill)

Rods

Wands

None

None

Melee skills (raise axe, club and sword skills)

None

None

Swords, axes and clubs

None

Distance fighting (additional skill)

None

None

None

Bows and crossbows

Shielding (additional skill)

Shields

Shields

Shields

Shields

Flame Hit (reflect or cast)

Rod, ring and necklace

Wand, ring and necklace

Swords, axes, clubs, ring and necklace

Ring and necklace

Ice Hit (reflect or cast)

Rod, ring and necklace

Wand, ring and necklace

Ring and necklace

Ring and necklace

Terra Hit (reflect or cast)

Rod, ring and necklace

Wand, ring and necklace

Ring and necklace

Ring and necklace

Death Hit (reflect or cast)

Rod, ring and necklace

Wand, ring and necklace

Ring and necklace

Ring and necklace

Divine Hit (reflect or cast)

None

None

None

Bows and crossbows

Energy Hit (reflect or cast)

Rod, ring and necklace

Wand, ring and necklace

None

None

Fishing (additional skill)

Boots and shields

Boots and shields

Boots and shields

Boots and shields

Life Leech (based on damage dealt)

None

None

Swords, axes and clubs

Bows and crossbows

Mana Leech (based on damage dealt)

Rods

Wands

None

Bows and crossbows